Character art credits

41 curated LPC walk layers from the Universal LPC Spritesheet Character Generator, including leather, plate, greaves, tunic, skirt and robe belt. Each selected image is offered under CC-BY-SA 3.0 in its individual upstream credit record and is redistributed under that license. Layered characters and runtime clothing/robe tint are adaptations under the same license. Original PNG files are unchanged. The yo-yo belt spool is original game geometry. No endorsement is implied.

Full license · Per-file upstream credits · Provenance and SHA-256 hashes

body — body/bodies/male/walk.png

Authors: bluecarrot16, JaidynReiman, Benjamin K. Smith (BenCreating), Evert, Eliza Wyatt (ElizaWy), TheraHedwig, MuffinElZangano, Durrani, Johannes Sjölund (wulax), Stephen Challener (Redshrike)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

see details at https://opengameart.org/content/lpc-character-bases; 'Thick' Male Revised Run/Climb by JaidynReiman (based on ElizaWy's LPC Revised)

Original sources: https://opengameart.org/content/liberated-pixel-cup-lpc-base-assets-sprites-map-tiles · https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-male-jumping-animation-by-durrani · https://opengameart.org/content/lpc-runcycle-and-diagonal-walkcycle · https://opengameart.org/content/lpc-revised-character-basics · https://opengameart.org/content/lpc-be-seated · https://opengameart.org/content/lpc-runcycle-for-male-muscular-and-pregnant-character-bases-with-modular-heads · https://opengameart.org/content/lpc-jump-expanded · https://opengameart.org/content/lpc-character-bases

pants — legs/pants/male/walk.png

Authors: bluecarrot16, JaidynReiman, ElizaWy, Matthew Krohn (makrohn), Johannes Sjölund (wulax), Stephen Challener (Redshrike)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

original male pants by wulax, recolors and edits to v3 base by bluecarrot16, climb/jump/run/sit/emotes/revised combat by JaidynReiman based on ElizaWy's LPC Revised

Original sources: https://opengameart.org/content/liberated-pixel-cup-lpc-base-assets-sprites-map-tiles · https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-expanded-pants

longsleeve — torso/clothes/longsleeve/formal/male/walk.png

Authors: bluecarrot16, Thane Brimhall (pennomi), laetissima, Stephen Challener (Redshrike), Johannes Sjölund (wulax)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-2-characters · https://opengameart.org/content/lpc-gentleman

shortsleeve — torso/clothes/longsleeve/formal_striped/male/walk.png

Authors: bluecarrot16, Thane Brimhall (pennomi), laetissima, Stephen Challener (Redshrike), Johannes Sjölund (wulax)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-2-characters

head — head/heads/human/male/walk.png

Authors: bluecarrot16, Benjamin K. Smith (BenCreating), Stephen Challener (Redshrike)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

original head by Redshrike, tweaks by BenCreating, modular version by bluecarrot16

Original sources: https://opengameart.org/content/liberated-pixel-cup-lpc-base-assets-sprites-map-tiles · https://opengameart.org/content/lpc-character-bases

leather — torso/armour/leather/male/walk.png

Authors: Johannes Sjölund (wulax), bluecarrot16, JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

adapted to v3 bases by bluecarrot16, reduced colors and climb/emote/jump by JaidynReiman

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-clothing-updates · https://opengameart.org/content/lpc-expanded-armor

plate — torso/armour/plate/male/walk.png

Authors: Napsio (Vitruvian Studio), JaidynReiman, bluecarrot16, Michael Whitlock (bigbeargames), Johannes Sjölund (wulax)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

original by wulax, recolor by bigbeargames, color reduced to 7 colors and adapted to v3 bases by bluecarrot16, run/jump/sit/climb/revised combat by JaidynReiman, reduced colors to 6 (based on Napsio's Vitruvian)

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-combat-armor-for-women

greaves — legs/armour/plate/male/walk.png

Authors: bluecarrot16, JaidynReiman, Michael Whitlock (bigbeargames), Matthew Krohn (makrohn), Johannes Sjölund (wulax)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

reduced to 7 colors an adapted to v3 bases by bluecarrot16, climb/jump/sit/emote/run by JaidynReiman

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites

tunic — torso/clothes/longsleeve/laced/male/walk/purple.png

Authors: bluecarrot16, JaidynReiman, Stephen Challener (Redshrike), Johannes Sjölund (wulax)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-pirates

skirt — legs/skirts/plain/male/walk.png

Authors: bluecarrot16, Pierre Vigier (pvigier), Johannes Sjölund (wulax), Ahmad3366, JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

original by wulax, edited for female base by pvigier, edited for v3 base by bluecarrot16, idle & sit by Ahmad3366, color reduced & female sit/emote by JaidynReiman

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites

robebelt — torso/waist/belt_robe/male/walk/teal.png

Authors: Johannes Sjölund (wulax), Matthew Krohn (makrohn)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites

shoes — feet/shoes/basic/male/walk.png

Authors: JaidynReiman, bluecarrot16, Johannes Sjölund (wulax)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

original by wulax, edited for v3 base by bluecarrot16, Jump/Sit/Emote/Run/Revised Combat by JaidynReiman

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · http://opengameart.org/content/lpc-clothing-updates · https://opengameart.org/content/lpc-expanded-socks-shoes

boots — feet/boots/basic/male/walk.png

Authors: JaidynReiman, bluecarrot16, Nila122

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

original by Nila122, edited for male and v3 bases by bluecarrot16, Jump/Sit/Emote/Run/Revised Combat by JaidynReiman

Original sources: https://opengameart.org/content/lpc-clothes-and-hair · https://opengameart.org/content/lpc-expanded-socks-shoes

hair — hair/bedhead/adult/walk.png

Authors: JaidynReiman, Manuel Riecke (MrBeast)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/liberated-pixel-cup-lpc-base-assets-sprites-map-tiles · https://opengameart.org/content/lpc-expanded-hair

cap — hat/cloth/leather_cap/adult/walk.png

Authors: Johannes Sjölund (wulax), Matthew Krohn (Makrohn), JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

original by Johannes Sjölund (wulax), female by Matthew Krohn, mapped to all frames w/recolors by JaidynReiman

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-expanded-hats-facial-helmets

hood — hat/cloth/hood/adult/walk.png

Authors: Johannes Sjölund (wulax), JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Brown hood by Wulax, original black/white recolors by ??, mapped to idle/run/jump/revised combat by JaidynReiman, along with additional recolors.

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-expanded-hats-facial-helmets

chainmail — torso/chainmail/male/walk.png

Authors: Johannes Sjölund (wulax), Napsio (Vitruvian Studio), JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

minor edits by bluecarrot16, reduced colors by Napsio, adjusted Male colors and Idle/Sit/Emote/Climb/Run by JaidynReiman

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites

legion — torso/armour/legion/male/walk.png

Authors: Napsio (Vitruvian Studio), JaidynReiman, bluecarrot16, Nila122

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

adapted to v3 bases by bluecarrot16, jump/run/sit/combat and teen by JaidynReiman, color reduction to 6 colors inspired by Napsio (Vitruvian Studio)

Original sources: https://opengameart.org/content/lpc-roman-armor

legionskirt — legs/skirts/legion/male/walk.png

Authors: bluecarrot16, Nila122, JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

original by Nila122 to legion, adapted to v3 bases by bluecarrot16, climb/jump/sit/run by JaidynReiman

Original sources: https://opengameart.org/content/lpc-roman-armor · http://opengameart.org/content/lpc-clothing-updates · https://opengameart.org/content/lpc-expanded-armour

wizard — hat/magic/wizard/base/adult/walk.png

Authors: Michael Whitlock (bigbeargames), Tuomo Untinen (reemax), JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original Wizard Hat and Recolors by bigbeargames and reemax; split into separate layers with new recolors by JaidynReiman

Original sources: https://opengameart.org/content/lpc-items-and-game-effects · https://opengameart.org/content/lpc-pointed-hats · https://opengameart.org/content/lpc-expanded-hats-facial-helmets

kettle — hat/helmet/kettle/adult/walk.png

Authors: Johannes Sjölund (wulax), JaidynReiman, Napsio (Vitruvian Studio)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

previously referred to as chain-hat, color reduction by Napsio (Vitruvian Studio)

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-expanded-hats-facial-helmets

horned — hat/helmet/horned/adult/walk.png

Authors: bluecarrot16, Shaun Williams, Matthew Krohn (makrohn), Johannes Sjölund (wulax), Sander Frenken (castelonia)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-full-plate-golden-armor · https://opengameart.org/content/lpc-full-plate-golden-armor-0 · https://opengameart.org/content/lpc-helmets-mega-pack · https://opengameart.org/content/lpc-expanded-hats-facial-helmets

coif — hat/helmet/mail/adult/walk.png

Authors: Napsio (Vitruvian Studio), Johannes Sjölund (wulax), JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

reduced palette version by Napsio

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-expanded-hats-facial-helmets

sandals — feet/sandals/male/walk.png

Authors: Nila122, JaidynReiman, Matthew Krohn (makrohn), Johannes Sjölund (wulax)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

edited for v3 bases by bluecarrot16, Jump/Sit/Emote/Run/Revised Combat by JaidynReiman

Original sources: https://opengameart.org/content/lpc-roman-armor · http://opengameart.org/content/lpc-clothing-updates · https://opengameart.org/content/lpc-expanded-socks-shoes

slippers — feet/slippers/male/walk.png

Authors: bluecarrot16, JaidynReiman, Joe White, Luke Mehl

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

original by Luke Mehl, Joe White did thrust/shoot animations, edited for v3 bases and male sprites by bluecarrot16, Jump/Sit/Emote/Run/Revised Combat by JaidynReiman

Original sources: https://opengameart.org/content/thin-mage-clothing-set · http://opengameart.org/content/lpc-clothing-updates · https://opengameart.org/content/lpc-expanded-socks-shoes

sabaton — feet/armour/plate/male/walk.png

Authors: Matthew Krohn (makrohn), Johannes Sjölund (wulax)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

original by wulax, recolors by bigbeargames, edits for v3 base and recolors by bluecarrot16

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites

capeback — cape/solid/bg/walk.png

Authors: Nila122, JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/lpc-curly-hair-elven-ears-white-cape-with-blue-trim-and-more · https://opengameart.org/content/lpc-roman-armor

capefront — cape/solid/fg/walk.png

Authors: bluecarrot16, JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/lpc-curly-hair-elven-ears-white-cape-with-blue-trim-and-more · https://opengameart.org/content/lpc-roman-armor · http://opengameart.org/content/lpc-clothing-updates

tatterback — cape/tattered/bg/walk.png

Authors: Nila122, JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/lpc-curly-hair-elven-ears-white-cape-with-blue-trim-and-more · https://opengameart.org/content/lpc-roman-armor

tatterfront — cape/tattered/fg/walk.png

Authors: Nila122, JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/lpc-curly-hair-elven-ears-white-cape-with-blue-trim-and-more · https://opengameart.org/content/lpc-roman-armor

pack — backpack/backpack/male/walk/leather.png

Authors: Benjamin K. Smith (BenCreating), macmanmatty

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

trivial adjustments by bluecarrot16 to be compatible with v3 bases

Original sources: https://opengameart.org/content/lpc-backpacks

quiver — quiver/walk/quiver.png

Authors: Johannes Sjölund (wulax)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites

armet — hat/helmet/armet/adult/walk.png

Authors: bluecarrot16, Johannes Sjölund (wulax), JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

previously called helmet/armor, original version by Johannes Sjölund (wulax), adjustments by bluecarrot16, color reduction by JaidynReiman

Original sources: https://opengameart.org/content/lpc-medieval-fantasy-character-sprites · https://opengameart.org/content/lpc-expanded-hats-facial-helmets

crown — hat/formal/crown/adult/walk.png

Authors: DarkwallLKE, Charles Sanchez (CharlesGabriel)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/liberated-pixel-cup-lpc-base-assets-sprites-map-tiles · https://opengameart.org/content/lpc-crown · https://opengameart.org/content/lpc-expanded-hats-facial-helmets

legionhelm — hat/helmet/legion/adult/walk.png

Authors: bluecarrot16, Nila122, JaidynReiman, Matthew Krohn (makrohn), Johannes Sjölund (wulax)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/lpc-roman-armor · https://opengameart.org/content/lpc-expanded-hats-facial-helmets

plume — hat/accessory/plumage_legion/adult/walk.png

Authors: bluecarrot16, Nila122, JaidynReiman, Matthew Krohn (makrohn), Johannes Sjölund (wulax)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/lpc-roman-armor · https://opengameart.org/content/lpc-helmets-mega-pack · https://opengameart.org/content/lpc-expanded-hats-facial-helmets

ghillies — feet/shoes/ghillies/male/walk.png

Authors: bluecarrot16, JaidynReiman, Thane Brimhall (pennomi), laetissima, Matthew Krohn (makrohn)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

original by pennomi, laetissima and makrohn; edited for v3 bases by bluecarrot16, Jump/Sit/Emote/Run/Revised Combat by JaidynReiman

Original sources: https://opengameart.org/content/lpc-2-characters · http://opengameart.org/content/lpc-clothing-updates · https://opengameart.org/content/lpc-expanded-socks-shoes

capetrim — cape/trim/walk.png

Authors: bluecarrot16, JaidynReiman

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

isolated stripe from cape_trimmed, adapted to v3 bases by bluecarrot16

Original sources: https://opengameart.org/content/lpc-curly-hair-elven-ears-white-cape-with-blue-trim-and-more · http://opengameart.org/content/lpc-clothing-updates

squarepack — backpack/squarepack/male/walk/leather.png

Authors: Benjamin K. Smith (BenCreating), macmanmatty

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

trivial adjustments by bluecarrot16 to be compatible with v3 bases

Original sources: https://opengameart.org/content/lpc-backpacks

pixie — hair/pixie/adult/walk.png

Authors: JaidynReiman, Manuel Riecke (MrBeast)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/liberated-pixel-cup-lpc-base-assets-sprites-map-tiles · https://opengameart.org/content/lpc-expanded-hair

shorthawk — hair/shorthawk/adult/walk.png

Authors: JaidynReiman, Manuel Riecke (MrBeast)

Pinned upstream source · CC-BY-SA 3.0

Original PNG unchanged; layered 64px walk frames. Optional runtime clothing/robe tint. Armor uses LPC sheets; yo-yo belt spool is original game geometry.

Original sources: https://opengameart.org/content/liberated-pixel-cup-lpc-base-assets-sprites-map-tiles · https://opengameart.org/content/lpc-expanded-hair