BOSS FIELD NOTES

Hollow Knight

Sunken Abbey · Melee encounter

Read the encounter

An armored guardian marking your position for huge bell impacts at any distance, alternating with split volleys. Leave the amber circle and dodge through the volley gaps; attacks more often below half health.

Keep moving during the warning, then use the recovery window to position your spinning yo-yo. Cast only when your weapon’s allowed state and spell cooldown permit it.

Bosses reposition between attacks and during attack warnings, and try to leave active spinning yo-yo circles, including extra Hat Trick yo-yos. Lead their movement with your throws, then aim at their marked ground hazards and use stagger windows to hold spin damage on them. Normal enemies still stop to attack. Walls, movement slows and overlapping circles can limit their escape.

Where to find this boss

Loot and signature weapon

Base guaranteed resources start at 65 coins and 6 relics, with a random bonus of 0–12 coins and 0–1 relic. An additional weighted roll uses these current outcomes:

Additional boss loot roll
ChanceOutcome
25%Hollow Wheel
42%10 additional coins + 3 additional relics
33%45 additional coins + 0 additional relics

A separate 25% armor roll can award one of the four pieces in this boss’s set. Weapon and armor rolls are independent. Difficulty changes quality, while current drop chances remain the same. Collect floor drops and extract to bank them; difficulty scales currency rewards.

Signature yo-yo qualities

soulbound armor set