THE WORLD ATLAS
All roads start
in Willow Village.
The overworld is handcrafted and persistent. Dungeons are seeded expeditions reached through its cave entrances. Use the atlas to plan a route before setting out.
Select a region for its local map, exact points of interest and connected destinations. The diagram shows travel connections, not geographic scale.
The overworld
Safe roads, familiar faces and a doorway to every expedition.
OVERWORLD / 8 MAP POINTS
Willow Village
Your safe home base and the crossroads of the overworld. Meet the Trailkeeper, buy a new loadout, and improve your equipment before choosing an expedition.
Explore region →OVERWORLD / 4 MAP POINTS
Cinderveil Approach
The southern approach links Willow Village to two focused raid encounters. Choose the western Sepulcher or eastern Crucible, or continue south toward the Descent.
Explore region →OVERWORLD / 2 MAP POINTS
Descent Hollow
Travel south through Cinderveil Approach to find the entrance to Endless Descent. Prepare a loadout for escalating floors and checkpoint banking.
Explore region →OVERWORLD / 3 MAP POINTS
Ashen March
Travel west from Willow Village to reach the long expeditions of Sunken Abbey and Stormbreak Citadel.
Explore region →OVERWORLD / 3 MAP POINTS
Highridge Pass
North of Willow Village, the pass connects two medium-length expeditions: Crystal Caverns and Ironhold Depths. Each has its own boss pool.
Explore region →OVERWORLD / 2 MAP POINTS
Willow Forest
Take the eastern road from Willow Village. A quiet woodland route leads to Forest Ruins, the shortest finite dungeon. There are no gathering nodes on this map.
Explore region →Through the cave mouth
Finite runs, focused raids and a descent that keeps going.
Raid EXPEDITION
The Hollow Sepulcher
2 rooms · 2 main-route rooms · 3 possible bosses.
Read the route →Raid EXPEDITION
The Ember Crucible
2 rooms · 2 main-route rooms · 3 possible bosses.
Read the route →Short EXPEDITION
Forest Ruins
8 rooms · 6 main-route rooms · 3 possible bosses.
Read the route →Medium EXPEDITION
Crystal Caverns
14 rooms · 10 main-route rooms · 3 possible bosses.
Read the route →Medium EXPEDITION
Ironhold Depths
14 rooms · 10 main-route rooms · 3 possible bosses.
Read the route →Long EXPEDITION
Sunken Abbey
22 rooms · 16 main-route rooms · 3 possible bosses.
Read the route →Long EXPEDITION
Stormbreak Citadel
22 rooms · 16 main-route rooms · 3 possible bosses.
Read the route →ENDLESS EXPEDITION
Endless Descent
Escalating floors, scheduled bosses and checkpoint banking. Enter from Descent Hollow.
Go deeper →